[fltsim.0]
title=Boeing 777-200 Hawaiian Airlines
sim=Boeing777-200-MR-MKIII
model=
panel=
sound=
texture=

ui_manufacturer=Boeing
ui_type=MJ 777-200
ui_variation=Hawaiian Airlines

atc_id=N728HA
atc_airline=Hawaiian
atc_flight_number=2392
atc_heavy=1

description=MelJet Boeing 777-200LR for FS2002\nVersion 1.0, Release 1 (January 4, 2003)\nVisual model and FDE by Melvin Rafi\nhttp:\/\/www.meljet.com \nRepaint by Timo Schroeder (ANANAS)
visual_damage=0

[General]
atc_type=BOEING
atc_model=B772
editable=1
performance=Flight Dynamic file Version 1.0 for FS2002\nEngine Thrust: 95000lbs each\nPowerplants: PW4090, Trent 895, GE90-94B\n\nThis Aircraft and the Flight Dynamic File are freeware and are not to be sold or transfered in any form for which a fee is charged. Free distribution is allowed only after approval from MelJet.


[WEIGHT_AND_BALANCE]
max_gross_weight = 656000.000
empty_weight = 301900.000

reference_datum_position     = 0.000, 0.000, 0.000
empty_weight_CG_position     = 0.000, 0.000, 0.000

max_number_of_stations =50

station_load.0 = 130000.000, 0.000, 0.000, 0.000

;Moments of Inertia
empty_weight_pitch_MOI  = 18000000.000
empty_weight_roll_MOI   = 5500000.000
empty_weight_yaw_MOI    = 16300000.000
empty_weight_coupled_MOI= 0.000
CG_forward_limit= 0.000
CG_aft_limit= 1.000


[airplane_geometry]
wing_area               = 4550.000
wing_span               = 199.900
wing_root_chord         = 23.000
wing_dihedral           = 7.000
wing_incidence          = 1.000
wing_twist              = -0.500
oswald_efficiency_factor= 0.600
wing_winglets_flag      = 0
wing_sweep              = 32.000
wing_pos_apex_lon       = 25.000
wing_pos_apex_vert      = 0.000
htail_area              = 1150.000
htail_span              = 70.700
htail_pos_lon           = -100.000
htail_pos_vert          = 0.000
htail_incidence         = 0.000
htail_sweep             = 50.000
vtail_area              = 585.000
vtail_span              = 34.300
vtail_sweep             = 45.000
vtail_pos_lon           = -108.300
vtail_pos_vert          = 5.800
elevator_area           = 140.000
aileron_area            = 65.000
rudder_area             = 225.000
elevator_up_limit       = 30.000
elevator_down_limit     = 30.000
aileron_up_limit        = 30.000
aileron_down_limit      = 20.000
rudder_limit            = 25.000
elevator_trim_limit     = 20.000
spoiler_limit           = 60.000
spoilerons_available    = 1
aileron_to_spoileron_gain = 3.000
min_ailerons_for_spoilerons = 10.000
min_flaps_for_spoilerons = 0.000


[Reference Speeds]
flaps_up_stall_speed    = 150.000
full_flaps_stall_speed  = 120.000
cruise_speed            =482


[flight_tuning]
cruise_lift_scalar     = 1.0
parasite_drag_scalar   = 1.0
induced_drag_scalar    = 1.0
elevator_effectiveness = 1.0
aileron_effectiveness  = 1.0
rudder_effectiveness   = 1.0
pitch_stability        = 1.0
roll_stability         = 1.0
yaw_stability          = 1.0
elevator_trim_effectiveness = 1.0
aileron_trim_effectiveness  = 1.0
rudder_trim_effectiveness   = 1.0


[fuel]
Center1   = 0.000, 0.000, -4.000, 26100.000, 3.000
LeftMain  = -7.000, -35.000, 0.000, 9300.000, 3.000
RightMain = -7.000, 35.000, 0.000, 9300.000, 3.000
fuel_type = 2                                   //Fuel type: 1 = Avgas, 2 = JetA
number_of_tank_selectors = 1                    


[autopilot]
autopilot_available= 1
flight_director_available= 1
default_vertical_speed= 1500.0
autothrottle_available= 1
autothrottle_arming_required= 1
autothrottle_max_rpm = 90
autothrottle_takeoff_ga= 1
pitch_takeoff_ga = 8;


[GeneralEngineData]
engine_type = 1
Engine.0 = 10.500, -32.600, -8.400
Engine.1 = 10.500, 32.600, -8.400
fuel_flow_scalar = 0.800


[TurbineEngineData]
fuel_flow_gain = 0.002
inlet_area = 113.000
rated_N2_rpm = 29920.000
static_thrust = 95000.000
afterburner_available = 0
reverser_available = 1


[jet_engine]
thrust_scalar = 1.0


[Views]
eyepoint = 35.0, -2.65, 2.2


[contact_points]

        //0  Class                        <0=none,1=wheel, 2=scrape, 3=float>
        //1  Longitudinal Position        (feet)
        //2  Lateral Position             (feet)
        //3  Vertical Position            (feet)
        //4  Impact Damage Threshold      (Feet Per Minute)
        //5  Brake Map                    (0=None, 1=Left, 2=Right)
        //6  Wheel Radius                 (feet)
        //7  Steer Angle                  (degrees)
        //8  Static Compression           (feet)  (0 if rigid)
        //9  Max/Static Compression Ratio
        //10 Damping Ratio                (0=Undamped, 1=Critically Damped)
        //11 Extension Time               (seconds)
        //12 Retraction Time              (seconds)
        //13 Sound Type
        //14 Airspeed limit for retraction     (KIAS)
        //15 Airspeed that gear gets damage at (KIAS)

point.0= 1.000, 87.420, 0.000, -17.500, 1181.100, 0.000, 3.500, 70.000, 1.000, 2.500, 0.720, 15.000, 15.000, 0.000, 0.000, 0.000
point.1= 1.000, -19.500, -12.000, -19.000, 1574.800, 1.000, 4.167, 20.000, 1.000, 2.500, 0.750, 15.000, 15.000, 2.000, 0.000, 0.000
point.2= 1.000, -19.500, 12.000, -19.000, 1574.800, 2.000, 4.167, 20.000, 1.000, 2.500, 0.750, 15.000, 15.000, 3.000, 0.000, 0.000
point.3= 2.000, -14.170, -47.330, 0.000, 787.400, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 5.000, 0.000, 0.000
point.4= 2.000, -14.170, 47.330, 0.000, 787.400, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 6.000, 0.000, 0.000
point.5= 2.000, -83.330, 0.000, 2.500, 787.400, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.000
point.6= 2.000, 42.670, 0.000, -3.750, 787.400, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4.000, 0.000, 0.000

static_pitch = 0.000
static_cg_height = 17.560


[electrical]
                ;BusType, MaxAmpLoad, MinVoltage       BusTypes:0=MainBus,1=AvionicsBus,2=BatteryBus,3=HotBatteryBus,4-7=Generator/AlternatorBus(1-4)
flap_motor         = 0, 5 , 17.0
gear_motor         = 0, 5 , 17.0
autopilot          = 0, 5 , 17.0
avionics_bus       = 0, 10, 17.0
avionics           = 1, 5 , 17.0
pitot_heat         = 0, 2 , 17.0
additional_system  = 0, 20, 17.0
marker_beacon      = 1, 2 , 17.0
gear_warning       = 0, 2 , 17.0
fuel_pump          = 0, 5 , 17.0
starter1           = 0, 20, 17.0
light_nav          = 0, 5 , 17.0
light_beacon       = 0, 5 , 17.0
light_landing      = 0, 5 , 17.0
light_taxi         = 0, 5 , 17.0
light_strobe       = 0, 5 , 17.0
light_panel        = 0, 5 , 17.0


[direction_indicators]
//1 Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro, 3=Electro-Mag Slaved Compass, 4=Slaved to another
//2 Indicator number of slaving indicator if Type = 4
direction_indicator.0=3,0


[pitot_static]
vertical_speed_time_constant = 1                //Increasing this value will cause a more instantaneous reaction in the VSI


[exits]
number_of_exits = 1
exit_rate.0 = 0.1                               ;Percent per second


[TailHook]
tailhook_length=1                             ;(feet)
tailhook_position=-15.0, 0.0, -1.0            ;(feet) longitudinal, lateral, vertical positions from datum
cable_force_adjust=1.0


[folding_wings]
wing_fold_system_type=4                       ;0=None
fold_rates=0.075,0.075	                          ;Percent per second

       
[LIGHTS]        
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 = 3,-102.70,   0.00,  6.50, fx_navwhih ,        //aft fuselage nav light
light.1 = 2,-102.70,   0.00,  6.50, fx_strobeh ,        //aft fuselage strobe
light.2 = 1,  39.00,   0.00,  10.50, fx_beaconh ,       //upper beacon
light.3 = 1,  20.25,   0.00, -11.50, fx_beaconb ,       //lower beacon
light.4 = 4,  96.30,   0.00,  3.00, fx_vclighth ,       //cockpit light splash
light.5 = 5,  53.25,  -9.65, -3.55, fx_navwhih ,        //wing-engine light located on fuselage ls
light.6 = 5,  53.25,   9.65, -3.55, fx_navwhih ,        //wing-engine light located on fuselage rs
light.7 = 5,  40.55,  23.60, -7.50, fx_fxwing,          //wing and engine light splash effect rs
light.8 = 5,  40.50, -23.50, -7.50, fx_fxwing,          //wing and engine light splash effect ls
light.9 = 3, -88.00, -15.00,  5.40, fx_navwhi ,         //simulated tail light mounted on left horizontal stabilizer
light.10 = 3, -88.00, 15.00,  5.40, fx_navwhi ,         //simulated tail light mounted on right horizontal stabilizer
light.11 = 6,  97.0,   0.00, -10.0, MJ772TL,            //nose gear light splash

[Radios]
// Radio Type = availiable, standby frequency, has glide slope
Audio.1       = 1
Com.1         = 1, 1
Com.2         = 1, 1
Nav.1         = 1, 1, 1
Nav.2         = 1, 1, 0
Adf.1         = 1
Transponder.1 = 1
Marker.1      = 1


[forcefeedback]
gear_bump_nose_magnitude=3000           ; 0 - 10000
gear_bump_nose_direction=18000          ; 0 - 35999 degrees
gear_bump_nose_duration=250000          ; in microseconds
gear_bump_left_magnitude=2700           ; 0 - 10000
gear_bump_left_direction=35500          ; 0 - 35999 degrees
gear_bump_left_duration=250000          ; in microseconds
gear_bump_right_magnitude=2700          ; 0 - 10000
gear_bump_right_direction=00500         ; 0 - 35999 degrees
gear_bump_right_duration=250000         ; in microseconds
ground_bumps_magnitude1=1300            ; 0 - 10000
ground_bumps_angle1=08900               ; 0 - 35999 degrees
ground_bumps_intercept1=3.0
ground_bumps_slope1=0.20
ground_bumps_magnitude2=200             ; 0 - 10000
ground_bumps_angle2=09100               ; 0 - 35999 degrees
ground_bumps_intercept2=1.075
ground_bumps_slope2=0.035
crash_magnitude1=10000                  ; 0 - 10000
crash_direction1=01000                  ; 0 - 35999 degrees
crash_magnitude2=10000                  ; 0 - 10000
crash_direction2=9000                   ; 0 - 35999 degrees
crash_period2=75000                     ; in microseconds
crash_duration2=2500000                 ; in microseconds


[EFFECTS]
wake=fx_wake
water=fx_spray
dirt=fx_tchdrt
concrete=fx_sparks
touchdown=fx_tchdwn, 1

[SMOKESYSTEM]      
smoke.0 = 90.0, -29.0, -63.8, fx_WingVortex
smoke.1 = 90.0, -22.0, -45.8, fx_WingVortex
smoke.2 = 90.0, -22.0, 45.8, fx_WingVortex
smoke.3 = 90.0, -29.0, 63.8, fx_WingVortex


[keyboard_response]
//Breakpoint speeds (knots) on the keyboard increments of control surfaces.
//Speed at which the incremenet is reduced to  1/2 and 1/8 respectively.
elevator = 150, 250
aileron  = 150, 250
rudder   = 150, 250


[Flaps.0]
type= 1
span-outboard= 0.200
extending-time= 25.000
system_type= 1
damaging-speed= 250.000
blowout-speed= 290.000
lift_scalar= 0.650
drag_scalar= 0.600
pitch_scalar= 0.050
flaps-position.0= 0.000, 0.000
flaps-position.1= 0.000, 0.000
flaps-position.2= 5.000, 0.000
flaps-position.3= 15.000, 0.000
flaps-position.4= 20.000, 0.000
flaps-position.5= 25.000, 0.000
flaps-position.6= 30.000, 0.000
[Flaps.1]
type= 1
span-outboard= 0.800
extending-time= 25.000
system_type= 1
damaging-speed= 250.000
blowout-speed= 290.000
lift_scalar= 0.400
drag_scalar= 0.400
pitch_scalar= 0.050
flaps-position.0= 0.000, 0.000
flaps-position.1= 0.000, 0.000
flaps-position.2= 5.000, 0.000
flaps-position.3= 15.000, 0.000
flaps-position.4= 20.000, 0.000
flaps-position.5= 25.000, 0.000
flaps-position.6= 30.000, 0.000
[Flaps.2]
type= 2
span-outboard= 0.500
extending-time= 5.000
system_type= 1
damaging-speed= 250.000
blowout-speed= 290.000
lift_scalar= 0.100
drag_scalar= 0.050
pitch_scalar= 0.050
flaps-position.0= 0.000, 0.000
flaps-position.1= 0.500, 0.000
flaps-position.2= 0.500, 0.000
flaps-position.3= 0.500, 0.000
flaps-position.4= 0.500, 0.000
flaps-position.5= 1.000, 0.000
flaps-position.6= 1.000, 0.000